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Gang

Found 4 results

  1. Gang Territories Rules: Minimum of 10 gang members for both gangs before they can declare a war (check F10 scoreboard, make sure to have a screenshot as proof) Gang must declare a war thru OOC 10 minutes preparation before attacking each other's gang base (If 10 mins is over and defenders are not present in the base, attackers can immediately start capturing) The captured zone will change its color to your gang's color A gang that is trying to take their turf back is allowed to try and try until they get it back LSETF & CETF can intervene unannounced when 2 gangs are engaged in a gang war PNP and FIB can capture territories but must announce thru OOC EMS, Mechanics and other civilians are not allowed to accept distresses while gang war is on going Using of emotes that will create a disadvantage to the other party (like /e passout) is strictly not allowed All doors in a gang base will be unlocked Must wear a gang uniform Must wear a mask No Gang Alliance No Helmet Gang base RETAKES: This will take when the opposing gang has no show on their territory. Retakes are only done ONCE. NO SHOW: - Official RPs Robbery Situation (As soon as code 4 has been declared, 15 minutes are given to the players for preparation on retakes) - Non-Official RPs (After the declaration and confirmation of the said RP of the opposing gang (OOC chat), Maximum of 1 hour <this includes the preparation of players> is given for the opposing gang for the retake) Declaring Retakes using OOC chat must include the time frame. Failed to comply on these rules the OIC (Officer in charge) will be sanctioned as FAIL RP (Neglecting F1 Rule and Failure to disseminate information to your gang) Vandalizing: Using /scene during retakes or gang wars on opposing gangs' base is strictly PROHIBITED. Anyone caught will be punished according to how severe the context is. Prohibited Weapons: Sniper Assault shotgun Heavy shotgun Heavy Revolver RPG Throwables Transportation: 1 Helicopter at a time Gang car, personal car or local cars can be used except exclusive & auction cars. FAILURE TO FOLLOW THE RULES WILL BE WARNED!
  2. Whitelist Gangs [Perks] Personalized blips (clothes, boss blip, armoury etc) [Base] 2 customized cars Starting society money of 3m Designated RP (drugs, weapons, etc) Salary that will be balanced according to the economy NOTE: [P3,000] initial payment, P1500 succeeding months Every month, [P2,000,000] will be given to the gang after every renewal. Purchase at https://store.aurorav.net/.
  3. Syndicate Uniforms • Not wearing of proper uniform will be penalized on the spot (Both WL & Gangs) La Cosa Nostra Official Uniform Los Bandoleros Official Uniform Golden Triads Official Uniform Cartel Da Sinaloa Official Uniform Sicarios Official Uniform Kanjozoku Official Uniform Gaijin Official Uniform Rusta Roma Syndicate Official Uniform Whitelisted Job Uniforms Emergency Medical Services 6STR Customs (Mechanic)
  4. Gangs Gang vs Gang Raiding a Gang Base, there would be 10 minutes mark before the raid began. Every gang member must wear their uniform if they're going to do any gang-related activities. Once a member of the gang is dead they are not allowed to go back to the scene. Do not call for a back up if your radio/cellphone is taken by the enemy. Don't talk and give information using your radio if you're dead. Once cleared, 1 gang member should notify everyone via /gang ooc. Gang turf are highly red zone area, you might get killed. Value your life. Don't break character even if someone violated the rules, continue rp. The only acceptable means of declaring a gang war is via /gang OOC NO GANG ALLIANCE - Participating in a gang activity that YOU ARE NOT a part of will be tagged as alliance. Anyone caught doing so will automatically put the organization to severe punishment. Gang Merit The meriting system is designed to improve the RP of gangs considering that the city majorly revolves around them and the authorities. We encourage gangs to keep adding flavor to the already existing RP's that would challenge the current norms as well as pushing leaders to their limits to guide their gang's notoriety but still keep it an enjoyable environment for everyone. In addition, the gang merit is different from the f1 rules. A person can be hit with both demerit and be punished accordingly. A weekly review of the gang will be done anonymously. Reports will also play an integral role to determine the behavior of gang members. For us to be able to gather substantial information, the activity of a group will also be monitored. INACTIVITY OF A GROUP WILL LEAD TO AN AUTO-FAIL. The passing score is 70%. Total scores will be computed every month and will be announced in AHT. Passing grades are expected from everyone. If in the event that a gang fails to meet the required rating, they will be put on probation for the second month and should get a passing rating for that month. The third month will be decisive as it will determine whether the gang will continue or will lose their official status. Do take note that grading is circumstantial and will not always be black and white. There will be instances wherein it will not be unanimous so it will be discussed to avoid any favoritism or bias. Others Civilians (or gang members) not wearing their uniform caught participating or killing gang members at their particular bases for no reason at all will be charged with RDM and will be banned for 30days. For Gang members - Shoot to kill if you caught any person wearing/copying your gang uniform. Similar to WL job hopping, a 14 day cool down will take into effect before a player can switch to another gang.
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